Texture: Crash on _pthread_kill when Render Texture has no Depth buffer and Dimension is 3D ( UUM-5459)Įditor: add editor analytics event tracking for "Refresh access" and "New link." button click Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time ( UUM-2743) Scene Management: Scene causes Editor crash when specific Lighting Data Asset is used ( UUM-9319) MacOS: Crash with demangling_unexpected_handler() when rapidly modifying serialized fields ( UUM-3310) GI: If a user is experience lighting coruption they be may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830).
AI Navigation Core: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene ( UUM-2496)